Diablo Immortal: Free 2 Play Guide
Free 2 Play and You!
Since launch, and of this writing (8/21/22) I am at Paragon 154 on my Barbarian. I’ve probably done a bit of grinding now and then on certain days when I was trying to reach a goal of something early, but otherwise, I try to stick to just doing all of the daily items each day and stopping there. This will keep the game fun and a healthier play style that won’t take up all of your time.
I am currently running in a Shadow clan, so some of the items in my daily routine will be for Shadow clans only. The Immortal clans also have a set of extra daily activities as well, which I don’t know at this point, but will add in the future if we pick the Immortals at some point for our clan to follow.
I usually log out each play session at Rakkis Plaza Waypoint in Westmarch. This gives me the best starting point before I run off to do my daily quests and activities.
My current daily routine is focused on boosting my stats as much as I can for free, thus I am focusing on certain items and ignoring other items completely.
Better stats = more powerful character = play at higher levels = get better gear/rewards/etc
My Daily Routine
Depending what items are showing in the Codex as 2x Featured events, do those first, then do the others in whatever order you want. Bounties are often at 2x battle points when I log in to play, so I do those as quickly as I can before it changes to something else.
If the event you are doing has a 2x battle point bonus in the Codex, make sure you immediately claim them when you have completed your goal. They rotate periodically, so you don’t want to wait to claim that particular activity as you may lose out on the bonus.
Now that I have things to do, I go forth and doeth them!
Invites for anything
Back In Town…
Once I have finished playing for the day, I spend some time doing maintenance. This includes visiting most of the vendor and checking a few menus for various achievements or other rewards that were granted while playing.
I kind of do most of these in one big loop for efficiency sake.
Fading Embers and Runes
Charms and Skill Stones are basically P2P items in Diablo Immortal. Don’t get caught up in spending resources trying to get these perfect. It’s not going to happen. Grand charms are a waste for F2P players and can only be effectively upgraded by spending money. Instead, focus on creating grand charms, converting them to skill stones, and then selling them for platinum!
This may seem like a lot, but I can complete most of this in about an hour on most days. Extra events and challenges will add time, but the main daily events take about an hour a day.
I hope this helps in figuring out what to do as a free player. I know once I got a routine down, it really helped me focus and get things done quicker. Remember, only play to have fun. It’s not worth the grind if you’re not enjoying it.
I will try to update this article as I find new tips and tricks for us F2P players!
Real World Costs Part 2: What do Items Cost?
From the previous article on conversion costs, we know how much each currency unit costs in real world money, we can dive into figuring out how much things cost in the game.
While some of these items may not seem like a lot of money based on your budget or gameplay style, what will confuse many people and cost them more than they thought they wanted to spend is all of the currency converting.Orbs? Platinum? Hilts? With no real world currency value attached to these items, you won’t think about spending actual money. You’re just using in-game currency at that point. Because of this you may spend more than you thought.
These types of in-game currency practices are done on purpose to trick you into spending more. If you are good with numbers and know what you’re getting into, spend away if that’s your thing.
If you don’t fully understand all the various currency conversions and what things actually cost in real world money, then it’s best you stay away from spending any real world money on any game.
Below is a list of all (I think I got them all) items I could find that had some kind of monetary value.
I am still working on the Bundles and Services, as there are a few items in there that you can't buy or trade from any other method. These items are included in bundles and advertised with extra value over the items we can calculate, so I'm working to figure that out still.
Real World Costs Part 1: Conversion Rates
First and foremost let's explain the conversion rates.
To figure out real world costs, we will be converting $USD→Orbs→Platinum→Hilts
For the purpose of this article, all monetary values will be in $USD.
When spending real money in the Diablo Immortal Shop (Shop for short), you will first need to purchase Eternal Orbs (orbs for short). From here you will be able to purchase a few high end items from the Shop, and then convert the rest to Platinum for other things.
As of this writing (7/24/2022), orbs currently show for sale in the following amounts below:
After averaging each different bundle with its discount, we find that an orb costs $.015
Next we move down to Platinum, or just plat for short. Plat is only used to purchase items in the Market.
Platinum has one easy to convert rate across it’s range.
50 orbs = 500 plat
1 orb = 10 plat
10 plat = $.015
1 plat = $.0015
Platinum is obtained by completing various activities in the Codex or by selling items in the Market.
Next we have hilts, which are earned for free from various activities, events and by just playing the game. Hlts are only used to purchase items from the Hilts Trader.
This conversion seemed a bit of a stretch, but then I was able to confirm it with a direct comparison between the Hilts Trader and the Shop afterward. I always like to have multiple points of conversion for rates that are not as straightforward.
At the Hilts Trader, 1 charm is 100 hilts, so 5 charms would be 500 hilts. So far we have:
5 charms = 500 hilts
At the Charm Craftsman, converting 5 charms into a grand charm, and then converting it to a skill stone costs 500 plat. So now we have:
5 charms = 500 hilts = 1 grand charm = 500 plat
500 hilts = 500 plat
1 hilt = 1 plat = $.0015
To check that this calculation is actually valid, we can also use this information to verify it.
In the Shop, 1 legendary crest costs 160 orbs.
At the Hilts Trader, 1 legendary crest costs 1600 hilts.
We can use this information to compare between the value of Orbs, which we know, and also using what we think is the value of hilts from the conversion above.
160 orbs = $2.24, using the original conversion from $USD to orbs
1600 hilts = $2.24, using the method above
Gold has no monetary value at all. It’s used for upgrade costs of items and gems as well as used for gambling at the Rarities and Antiquities vendor.
I thought I might be able to link gold to charms from gambling for jewelry, but jewelry was only neck and fingers, which charms are neither, even though it shows a charm in that section on the vendor.
Fading Embers and Runes
Fading Embers is yet one more currency used to trade with Cellik, the Fading Embers and Runes trader. Fading Embers are used for crafting legendary gems, one of the most expensive items in the game. Since you can sell crafted gems, then fading embers and runes also have some value as well, but it would be difficult to determine this value.
Since the market goes up and down on value for various gems, and some gems are worth more than others, but still created using the same runes, it would again be difficult to put a value on these items.
Conversion Rate Chart
Here is my spreadsheet chart of the conversion rates that I calculated out. I will update this if things change over time. Sometimes during a game's first few updates, the conversion rates and money markets in the game may fluctuate until settling in for the long haul.